Interactive & easy play

On GameLingua.com you can find the following English vocabulary games

1. Game: “True or False”, Difficulty level: Medium

This game requires player to choose whether a definition given for a word is correct (“True”)  or not (“False”).  System will generate a list of words with definitons, some of them being correct ones and the other false ones (so being in fact definitions of other words).

There are four possible outcomes of the answer:

  • The definition is correct and player selected “True” – he will be awarded with 1 point
  • The definition is correct and player selected “False” – he will be awarded with 0 points
  • The definition was wrong and player selected “True” – he will be awarded with 0 points
  • The definition was wrong and player selected “False” – he will be awarded with 1 point

Game assists players during game and enhances learning by either confitming his choices (‘Good job!”), or giving him correct definitions of the word in case give one was not correct.

This game is much simpler as the next one. The chance to answer correctly or not is 50/50. Therefore, this game is recommended for a class with students having moderate experience in English (levels A2-B1).

2. Game: “Word Guess”; Difficulty level: High

This game requires player to choose a correct word for a given defintion. System will show random definition from a given category and four different words. One of these words is a correct answer for a presented defintion.

Player has 25% chance to choose proper word. Therefore, this game is recommended for a class with students having good experience in Eglsh (levels B1-B2)

Player will be awarded:

  • For selecting correct word as an answer – 1 point
  • For selecting wrong word as an answer – 0 points

3. General rules

Our games are designed, having in mind these important features

Simplicity – their rules are easy to understand and explain to your students. There are no complex rules and even no login or account setup is required to play these games.

Feedback – games support learning process by showing correct and wrong answer with colour and sound.

Control – games allow teacher to control it, from setting up numbers of players and questions to answer, to navigating to each question. Thanks to this, teacher can not only control time of the game but also stop on each word and explain it to the students.

Click below to play